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FreeCell variant

Seahaven Towers (Relaxed) Solitaire

Open information, four free cells, almost no luck.

Seahaven Towers Relaxed loosens the methodical Seahaven Towers ruleset. Same ten columns of five and four free cells, but with undo and autoplay for the methodically-inclined player who'd rather not lose to a single misclick.

Seahaven Towers (Relaxed) solitaire opening layout
Opening deal of Seahaven Towers (Relaxed) - FreeCell family

How to play Seahaven Towers (Relaxed)

Goal - Move all the cards to the Foundation

Decks

  • A standard deck (52 cards)

Redeals

  • No

Foundation

  • Built up by suit from Ace to King
  • The top card of each pile is available for move

Tableau

  • Built down by suit
  • The top card of each pile is available for move
  • Group of cards in the proper sequence can be moved so long as there are enough empty Cell piles available
  • ***An empty pile can be filled with any card or correctly ranked pile

Cell

  • Can contain 1 card
  • The top card of each pile is available for move

What makes Seahaven Towers (Relaxed) different

  • Relaxed rules - extra redeals, wraps and undo concessions to make the game more forgiving.

Strategy & tips

  • Relaxed mode invites experimentation. Use redeals to learn the deck before settling on a route.
  • Plan from the goal backward - find your aces and twos, then work out a path to liberate them.

Other FreeCell variants

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